Hello everyone. I’d like to start a multiplayer game which should target PC, Android, IOS.
My question is about the Network Subsystem to use. There is Steam with the account Management, DLC and archivements but the corresponding mobile Operationg Systems have their own (ITunes, PlayStore).
So if I build a game where a Android user should be able to Play with a PC user, how do I do the Networking?
A dedicated Server in the AWS and handle all the stuff (Serverlist, accountmanagement) myself is going to be really hard. Any one done a simmilar cross platform mmo? Can I use Steam Subsystem on Android/IOS?
Am I the first one trying to create a cross platform multiplayer game? I can’t belive…
I’m sure you’re not the first but to my knowledge, it’d be quite a task for a single person. Also, the complexity depends on the type of game you’re making. Something like Words with Friends would theoretically be easier, or have different challenges, than something like WoW.
Also, Cross Platform and Cross Service (Steam to Google Play) would require significant custom code.