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Netmulticast only called on clients and not server?
Development
Programming & Scripting
Multiplayer & Networking
question
,
replicate
,
multicast
,
unreal-engine
,
UE4
,
CPP
rXp
(rXp)
June 30, 2015, 8:22am
5
That’s what I did. Thanks
Now I know
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