NeoFur - Fur, Fibers, Fuzzy Surfaces and more!

I have opened a new NeoFur thread in witch I hope we will share the modifications needed to compile and use NeoFur with the newer version of the Engine.
I put my own research in it and I finally manage to compile it for 4.17 but I have another problem with the 4.17 update and the shader in plugin system changes.

Please, if you’re a coder and own the sources of NeoFur, take a look at this new thread and help other users to maintain NeoFur, all by ourself :slight_smile:

https://forums.unrealengine.com/comm…tenance-thread

EDIT : We did it ! I’m so happy to get NeoFur working in UE4.17 !
I did a lot of crappy hacks but it works… I’m sure that a competent coder will correct a lot in what I did.
In fact, I didn’t understood the half of what I did :slight_smile:
I will soon rewrite the first post to share the final result of our research and share it.