Nelo. A game by Magic & Mirrors

Hi! I was at the GDC (name was ). I showed off DM-Lea in the booth right next to you guys. :slight_smile: It was awesome getting to see this game in action. Amazing stuff. Puts me to shame! haha :slight_smile:

Looking forward to playing this game when it comes out.

Best of luck finishing the game! :slight_smile:

Thanks guys! GDC went very well! we got plenty of feedback and are already working on fixing things.

And I’m streaming myself at work now!
This is my first time using twitch so forgive me for being a noob.

Edit: I’m having some problems with the streaming quality so I’ll try again later. again, I’m a noob at this.

It’s so cool and inspiring!

May I ask why you port all the core mechanics from blueprint to c++, is it mainly for performance reason? Do you encounter performance issue on using blueprint for your game mechanics? Thanks!

Hey, sorry for the late response, but we got our twitter page up aswell.

www.twitter.com/nelogame

The link is also in my sig.

This news made my day Hands of Aphelion down :slight_smile:

Thank you so much Epic Games, you are seriously the best!
Big Hugs to you all

Just letting everyone know, we are working super hard and we’ll be showing more stuff in the months to come!

Got some more WIP Screenshots :slight_smile:

It is not often that i want to play a game, but Nelo is on my list. I thought it would be fun if this was multiplayer, had some RPG elements, when you go into town and buy new items, or you can find loot from boss mobs. Maybe even a bit liek a fast paced scifi diablo - anyway looking forward to play this thingy.

I love the way the enemies are lit up. Keep up the good work. =)

Fantastic “everything”.
You have got both graphics and aesthetics right and that’s something very rare. Amazing work. Keep it up. :slight_smile:

Hello Unreal Forum!

Just wanted to share an article I made for IndieDB, I mostly wanted to get the IndieDB page caught up on the current progress for the project, so please be sure to check it out.
http://nelo/news/progress-update-44

I’ve also uploaded a brief clip of endurance now with all in-game audio, YAY!

We got network replication implemented in nelo’s framework so the next video we upload will show off some multiplayer action.
Alright, gotta get back to work. Cheers! :slight_smile:

this is pretty deep quality :3 nice job

Looks super fun! Keep up the good work, i cant wait to play it! I suggest though that if you did choose to change the speed that you let the player change the speed back up to what was in the video either by something in the options or the difficulty setting (the fast game play seems like it would be amazing at 60fps or higher). This game looks like it would be AMAZING if it was on console (assuming the game could have at least 45 or 50 fps, but 60 would be ideal), but even just high quality native controller support for pc would be ok (unless there is multiplayer, then maybe not, unless there was a controller only mode for multiplayer that forced you everyone in that mode to use a controller for fair). When is the release date?

Happy 4th of July Everyone!

We got some some new art to share. Hope you enjoy!

everytime i see an update here:

finishes working on own project -> checks nelo update -> gets motivated to put more work into project

god your work is awe inspiring

@CNKIT Thank a lot! It means a lot! :slight_smile:

I’ve uploaded some In Engine render test for as a previs for Nelo’s cinematics. Check em out!

note the new helmet design. This character isn’t Nelo but his younger brother Jaymar, another important character in the story.

Really great work and Michelle. I l’m loving those renders!

looking great guys!

I have to admit, every time I see an update I’m in shock and awe… I’ve seen much larger teams come out with far less quality, you have outdone yourselves.

This game just keeps looking better and better every time I look! Keep it up! :slight_smile:

Hi Forum! Just want to drop some Model Renders here! I’m happy to say progress is good and I’ll post some more when it’s ready. Have a good night Y’all :slight_smile: