Hi! I’m getting a very bad performance out of a basic scene from UE.26.2 to Oculus Quest (one). I have read a few posts, and tried to disable/enable some things, but nothing really seems to help. The model is meshes from Archicad, however there are only three objects in the scene now after I did some merging.
The FPS is really bad, chugging at max 20. That is directly from the Oculus, and not preview from UE4. Not that it matters, it’s the same in the preview.
Here’s the test, if somebody wants to give it a go. Dropbox - vrtest1-armv7.apk - Simplify your life
It can’t be a chance in heaven that the Oculus should perform that much less than Vive, which runs it at native fps.
At least a basic scene like this should reach 70fps in the Quest without any trouble. Right?
Any help appreciated!