Our team here in the animation dept at Ford would like to get more info/help with getting our vehicles to interact with the environment through physics such as going through water and having the water ripple and splash up onto the vehicle or rain interacting with the vehicle.
Steps to Reproduce
Hello,
May I ask for additional details regarding the specifics of the type of information you’re looking for?
Are you using / setup with chaos vehicles or your own custom physics?
Are you looking for specifics on creating materials to adjust friction etc or more geared towards visual effects?
Here’s some resources with info regarding different topics:
Vehicle physics / setup: https://dev.epicgames.com/documentation/en\-us/unreal\-engine/how\-to\-set\-up\-vehicles\-in\-unreal\-engine\#editingthephysicsasset
For water: https://dev.epicgames.com/documentation/en\-us/unreal\-engine/water\-system\-in\-unreal\-engine
For VFX for particles like snow / water: https://dev.epicgames.com/documentation/en\-us/unreal\-engine/creating\-visual\-effects\-in\-niagara\-for\-unreal\-engine\#niagarafeatures
Please let me know what you think.
Regards