Hi everyone, i need some help with my render, i have this issue that de DOF look really bad, in my viewport looks good as you can see in the first image but when i render the scene it doest matches. i had tried with some parameters in camera and post process, even with the console variable of r.TemporalAA.Upsampling 0
but it doesnt works, Any idea of how can i fix that? thanks!
1 Viewport
2 Render