Hi
We are porting our project from UE5.3 to UE5.5.4, and we set
DefaultBuildSettings = BuildSettingsVersion.Latest; IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
After this we had to do huge changes to include files:
> Bring respective header class file in cpp on top
> Change to a lot of include file paths.
Is this is how it is supposed to be or we are doing something wrong, please let us know
Thanks and regards.