Need suggestion on code changes while upgrading from UE5.3 to UE5.5.4

Hi

We are porting our project from UE5.3 to UE5.5.4, and we set

DefaultBuildSettings = BuildSettingsVersion.Latest; IncludeOrderVersion = EngineIncludeOrderVersion.Latest;After this we had to do huge changes to include files:

> Bring respective header class file in cpp on top

> Change to a lot of include file paths.

Is this is how it is supposed to be or we are doing something wrong, please let us know

Thanks and regards.

Hello,

What you experienced is normal. Those settings change the way the includes are exposed while compiling and should result in faster compile times.

Regards,

Martin

Hi [Content removed]

Thanks a lot for clarifying.