Need some help solving a lantern lighting problem

I understand your issue, very much a perfectionist.
Its never perfect, there is always a give-and-take in these situations.
Question: How important is the lamp to you, and how important is it to the player :slight_smile:
Most players would just run by and not think about it at all.
There is somewhat of a medium solution here, have a one sided circle plate in the top facing the light with a semi-transparant surface that you tweak until it’s to your satisfaction.
But that can be very costly for just a lamp. especially if you place allot of these throughout your scene. At some point you will have to compromise on something, games are allot of smoke and mirrors. :wink: