NEED MobileHDR - Meta Quest 2

Hi

I’m making a game that NEEDS MobileHDR badly for certain effects such as fog and SceneCapture2D. With MobileHDR enabled the packaged game crashes. I’ve read many places that MobileHDR isn’t supported? But I’ve seen and used MobileHDR running on Quest before. This may have changed due to various reasons either engine side or quest side, but…

If I NEED MobileHDR running. Anyone know of any tricks of getting it to run anyway? Regardless of performance drawbacks?

Thanks!