So I am not certain what my problem is exactly but I have received the warning message that the texture streaming pool is over budget. I checked the info available using stat.streaming and it shows the streaming pool is at 100% but everything else seems fine. I am using the modern city asset pack that was free a while back and I don’t understand something. I can load the demo map for that and its packed full of buildings and decorations yet I try to create my own city from the same assets and I got about 5 buildings in before I was over budget. I understand that the textures will suffer and become blurry if I go over budget, I just don’t understand why its happening when I have so little in the scene by comparison. I have gone through and tried to reduce the maximum size of the textures in use by those buildings but the streaming pool still says its at 100%. I do know that you can adjust the max size of the streaming pool but I would rather understand why this is happening. What is the difference between the streaming pool and non-streaming pool?
Any help would be appreciated!