I’m trying to simply create rounded edges on a cube with a normal map. Seems simple enough, however I can’t get good results on every edge… Been trying to fix this all day. Anyone have any idea what the problem is?
Here’s my question about it on stackexchange… I updated blender to fix the problem with two sides not baking correctly, however the issue of only one edge being correct is still present… http://blender.stackexchange.com/questions/43050/two-sides-of-cube-are-not-baking-normal-correctly
Also made a post on blenderartists hours ago but the mods never approve my threads there, so I’m pretty much out of ideas