I am trying to apply materials to a work project, the materials have come out fine on some assets, but on others have seemed to stretch and look really bad and blurry.
I am using Aecosim/Microstation to create my models/fbx.
I dont know how to show the UV’s. Microstion can apply a material to elements.
The problem is some of them look ok when i change them to UE materials and some look like the stairs you can see in the image where it takes the LOD triangles as like 1 asset per triangle.