Im having an issue with my AI Character. When i choose chase or shoot, they will work separately. However when i connect them to the parallel, it only chooses the primary. And i need it to switch
Hi @FF2183, The issue is due to how the Simple Parallel node works in UE5.**
The main task (e.g., Chase) runs until it ends (success/fail), and the parallel task (e.g., Shoot) only runs while the main task is active. It doesn’t switch — if Chase ends, the parallel task is aborted too.
Recommended fix:
- Use a Service on the
Chasenode to monitor distance or a shoot condition. - Use blackboard keys to switch between
ChaseandShootwith normal conditional sequences.
I recommend checking out the doc. If you need anything else, just drop a message in the thread!
