Need help with 2D Render Target!

Can someone help me with game paused node? And 2D render target. When I set game to paused, why does my 2d render target stop updating? And how can I make it update. Without using time dilation 0.

My actor is set tick enabled to true and the actor is working. The only thing not working is my 2d render target when I pause my game. I can interact with it, but it wont update.

Is it possible its something with the widget? I am using an image to view the material of my 2d render target. Thanks for answears.

In BPs, there is an option:

paused.JPG