Hey all,
I’ve been working on a 2d platformer for quite some time now and have been stuck on creating enemy AI’s for the game, I feel that it has reached a point where the repetition and work I’ve put in the project is no where near paying of, continuously trying to test if the enemy is suppose to work accordingly has become a massive drag.
I’ve got most of the logic down and working fine but simple tasks such as the enemy stopping hitting then continuing to move I cant wrap my head around.
I’d appreciate it if someone could take some time of their schedules and help me get past this hurdle. I’d be very grateful, thanks!
If anyone is interested please DM me via Discord