From what I have discovered when the “Landscape Layer Blend” node is used within a material, that material will only work when painting landscapes, and can’t be used to paint imported geo. Correct?
So I am wondering How can I set up a material (what node to use) so that I can paint layers onto my imported static mesh.
I have sculpted in Maya a beach terrain. The two parts to the material I want to paint onto this geometry is the sand and then the wet sand at the edge where the water meets the land.
I would appreciate any clues as to how to do this.