need help on setactorrotation

Hello to all
i have a problem getting the character mesh to rotate, for now i have this but i can’t figure out how to find the new character rotation when i use mouse click

Try it like this:

nothing to do, it seems not working when i click on plane character walks straight but not rotate himself

Try doing it like I’ve shown, you’ve connected it to the player controller that is who knows where…

made but same result

Hard to tell why without knowing more about the Pawn. Perhaps you’re still using Controller Rotation?

323807-screenshot-3.jpg

323824-untitled.png

Did you try it without the Controller Rotation?

it seems that without is working, do you know how rotate slowly?

it seems that without is working, do
you know how rotate slowly?

Something along the lines of: