hi guys i am trying to transport a box that i made in blender to unreal. now my problem is that when i try to put it to unreal i always have a weird shadow result like this
Make sure the UVs are laid out correctly and build the scene as well. It could be a lighting issue as well but I think it could be an export issue.
yeah i was thinking about exporting issue too…can u give me an instruction on how to export correctly ?