(NEED HELP!!!) How can I render a normal map in Translucent (UE5.4)

Hi. I have a question. When I connect the normal map with 'translucent blend mode’, it comes out like the image below. How can I render the normal map in translucent blend mode?


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If I don’t connect the normal map, it’s correct.

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Please help me… My brain is in overdrive…
Please understand that the Unreal language is Korean
Thank you:)

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I think for the normal map to affect translucent, you need to also have refraction :slight_smile:

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