Using Enhanced Input System.
I’m trying to make my own slider (SizeBox-based), with Step and Drag and Drop functionality to work for both Mouse and Gamepad.
Problem is that Menu is not receiving ANY Mouse Input, unless I hold the LMB down around the viewport.
Also, on top, when I interact with List Item that has a slider, so I can grab it (indirectly / activate it), the scalar ceases to update completely, preventing me from updating its value.
I’m losing my mind looking for a fix.