Need help creating a right and left hand in the default VR template.

So i recently got a VR headset so im pretty new to VR development. Im just testing some mechanics at the moment but need help changing the default VR template so that the right and left hands are unique instead of the left hand being a copy of the right hand. In my current project i have weapons that can be picked up and used. The issue arises when i pick up both weapons and press the trigger on the right or left controller, the weapon in the opposite hand as well as the one in the current hand is then fired or activated. Here is a video to help get my point across. UE4 VR Motion Controller Issue - YouTube