nDsiplay MRQ not working

nDisplay issue and i REALLY need help

hi, I’m a designer working on an ndisplay project. The screen displays correctly when ndisplay is running, and there don’t seem to be major issues, but when I run Movie Render Queue, it outputs strangely. The screen ratio is 2048x417. How can I resolve this?

The reference document I’m using is : [Export nDisplay Renders Using MRQ | Epic Developer Community (epicgames.com)]


this one is actullay i wanted. and also a screenshot of the nDisplay



Those are the images of the MRQ.

Please help…

我在使用nDisplay也遇到了相同的问题,用旧版的场景捕获可以正常渲染但是渲染效果十分不理想,问问大佬有解决方法了吗?I’m encountering the same issue with nDisplay. Using the older version of scene capture allows for normal rendering, but the rendering quality is far from ideal. Has anyone found a solution?

What version of the engine are you running?