Hi,
I am trying to set up a simple nDisplay with 2 viewports linked to projections with MPCDI type.
I do not get any error or crash but the viewports remain black. I can hear the sound of my scene so the application is working but somehow the camera is not working properly.
After downloading the sources and adding logs then repackaging my project with this version of the engine, I was able to track down the issue to the profile of my mpcdi file.
I tried modifying the profile to either “2d” or “a3d” since those are the two supported profiles but nothing changes.
The problem is that the mpcdi file is read correctly by the nDisplay plugin but in the ComputeFrustum function of MPCDIData.cpp the profile is not detected as a3d and so the frustum calculation is skipped.
my mpcdi profile is as following:
<MPCDI profile="a3d" date="2020-02-10 12:00:00" level="1" version="1.0">
does somebody have any idea what I should modify to solve this issue ?