Hello, I have a little problem. I used config settings from Ben Kidd. When I set the resolution to 1920x1080 everything works fine. I have a 27 "monitor with a resolution of 4K. If I set the resolution to 3840x2160 every time the engine crashes. Can I ask for advice? I have an assembly with one computer and one screen.
Here is the settings
[info] version=“23”
[cluster_node] id=“node_1” addr=“10.0.0.5” window=“wnd_1” master=“true” sound=“false”
[window] id=“wnd_1” viewports=“vp_1” fullscreen=“false” WinX=“0” WinY=“0” ResX=“1920” ResY=“1080”
[viewport] id=“vp_1” x=“0” y=“0” width=“1920” height=“1080” projection=“proj_simple_1”
[projection] id=“proj_simple_1” type=“simple” screen=“scr_1”
[screen] id=“scr_1” loc=“X=0,Y=0,Z=0” rot=“P=0,Y=0,R=0” size=“X=0.595,Y=0.35” parent=“display_1”
[camera] id=“camera_dynamic” loc=“X=0,Y=0,Z=0” parent=“socket_cam” eye_swap=“false” eye_dist=“0.064” force_offset=“0”
[scene_node] id=“cave_origin” loc=“X=0,Y=0,Z=0” rot=“P=0,Y=0,R=0”
[scene_node] id=“eye_level” loc=“X=0,Y=0,Z=0.285” rot=“P=0,Y=0,R=0” parent=“cave_origin”
[scene_node] id=“column_1” loc=“X=0.6,Y=0,Z=0” rot=“P=0,Y=0,R=0” parent=“eye_level”
[scene_node] id=“display_1” loc=“X=0,Y=0,Z=0” rot=“P=0,Y=0,R=0” parent=“column_1”
[scene_node] id=“socket_cam” loc=“X=0,Y=0,Z=0” rot=“P=0,Y=0,R=0” parent=“eye_level”
[input] id=“ViveVRPN” type=“tracker” addr=“openvr/controller/LHR-FFFFF940@192.168.29.224:3884” loc=“X=0,Y=0,Z=0” rot=“P=0,Y=0,R=0” front="-Z" right=“X” up=“Y”
[input] id=“MAxis” type=“analog” addr="Mouse0@127.0.0.1"
[input] id=“MButtons” type=“buttons” addr="Mouse0@127.0.0.1"
[input] id=“KButtons” type=“buttons” addr="Keyboard0@127.0.0.1"
[general] swap_sync_policy=“1”
[network] cln_conn_tries_amount=“10” cln_conn_retry_delay=“1000” game_start_timeout=“30000” barrier_wait_timeout=“5000”
[custom] SampleArg1=“SampleVal1” SampleArg2=“SampleVal2”
Thank you and have a nice day.