NDisplay node synchronization problem with "Drop S-node on fail" failure policy

Hello!

I’m trying to figure out how to work with NDisplay with failure policy “Drop S-node on fail”

with a simple 3-rd person game template. So, I added NDisplay configuration with two nodes and form command lines to launch them with Swichboard
And I’ve got the situation when neither an actor position nor camera settings are not synchronized after the secondary node was relaunched:

I tried to add nDisplay Sinc Parent actors whenever it was possible:
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but I haven’t got the expected effect. So, could you please, help me to figure out what goes wrong? And how to tune it?