I am trying to make a demo/test on rendering my project on another monitor before using an actual studio LED. I am using a macbook pro M3. The nDisplay plugin is enabled in the plugin settings but when you go to project settings it doesn’t appear there and even in the template screen when you launch UE. If nDisplay is not compatible with Mac OS what is the alternate solution?
I just had the same struggle and revisited the nDisplay documentation, only to find that unfortunately macOS is not listed among their supported operating systems. I hope they can address this in the future, although given that Mac users are really in the minority, I’m not holding my hopes too high.
I too have this problem. I have been round and round in circles for a week until I find this post saying it is not possible to use mac. Ideally it would be just written into the plugin as ‘hardware requirements’
is there a way to set up a dummy project template so that I can make the set up on the Mac and then import to the PC when I get to the studio? just simple camera which has a MoSys tracker and Brompton LED wall set up