nDisplay crash in 5.3

Hi can someone spot any issue in this log? nDisplay is continuously crashing, after just one second from starting.
Node_1.log (1003.9 KB)

Hello,

This project is riddled with errors. Did you make it yourself?

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Yes partially, more people have worked on this project. Do you have any suggestion?

Before I suggest anything:

What exactly did you create?

Or did you not create anything, and you just put everything together?

It’s been a mix of marketplace assets, custom 3d models, alembic animations. Most of the static meshes were made in an external 3D package.
We then created a bunch of BPs and LSs that are triggered via OSC and a selection of parameters that are controlled via DMX.

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Oh, no.

:face_exhaling:

(I hit “like”, but I wish there was a “crying” button).

I looked at your log again and I saw:

EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

This is a recent widespread error that MANY people are having, including myself.

Jesus.

Okay, so, there’s two things you likely need to do:

  1. Update your graphic’s card driver
  2. Verify/Reinstall Unreal

And even then, you may start noticing texture streaming issues. This is a known issue, and I, as well as many others, have elevated it to NVIDIA and UNREAL.

Let me know what happens.