Hi!
Have you tried checking if NavMeshBounds are loaded? You can do it in several ways:
- Detach from Pawn by pressing
F8
(by default), and checking pressingP
to show nav mesh in editor - Use console command
ShowFlag.Navigation 1
to show nav mesh during game
Also, how do you load game level from menu? Where are NavMeshBounds located (sub-level of your game level or not)?