Navmesh problems!

Alright, so I seem to have solved the problem by a work around using Kheka’s idea and will post the reply here just in case in the future somebody might face the same problem and can have a solution:

  1. Go to your AI bot’s blueprint and then go to the default tab.
  2. Change his collision preset to physics body.
  3. Add a navmesh modifier volume to the edge of your platform.
  4. Change the navmesh modifier collision properties to custom.
  5. And block all except pawn. (this will allow your character to pass through but nothing else)

Here’s a tiny vid showing how to do it, you might have to watch it in HD full screen because the details might be too tiny/blurry to see.

If any of you have a better solution than this work around I would love to hear from you! Hope I could help somebody.

Cheers. :slight_smile: