I’ve moved my 4.27 project over to UE5 & When I start it in client mode with 2 players, I got an error saying “Navmesh need to be rebuilt”. Even after rebuilding project doesn’t fix it. Seems to be a problem with multiplayer only shows an error for each client that join’s.
Nav mesh & AI still work as before tho even with this error?
Also tested this in fresh project’s, just third person & first person template’s, 2 player client net mode with a plain nav mesh dropped in, Same error
Is there some setting that needs to be changed, or is it something with the engine? cause i have reinstalled the engine already didn’t change anything?
Apparently in UE5 when using a NavMeshBoundsVolume for AI, as a Client you need to enable a setting in ProjectSettings → Engine / NavigationSystem & Set (Allow Client side Navigation) to True
Also didn’t help i had a RecastNavMesh always in my project that i just never noticed, that was causung a conflic of navigation so nothing moved untill i deleted it