NavMesh - Distance from wall?

Hello everybody !

I have a question about NavMesh and distance to obstacle : Is there a way to modify the distance between an obstacle and the NavMesh “green zone” so that bigger characters don’t glitch into the walls ? I need it to be bigger just for a few pawns, not for all !

I’m taking about that :

https://image.noelshack.com/fichiers/2017/07/1487268396-distance.jpg

Thanks ! :slight_smile:

1 Like

Go to Project Settings > Navigation System > Supported Agents and make sure you have an entry for every distinctive agent “type” you want to support. Note that every entry will have a separate navmesh instance, you might want to keep it as low as possible, for memory’s sake.

Cheers,

–mieszko

Amazing ! Thanks for your help :slight_smile: