Navmesh cannot update after the collision shape of mesh is changed

  1. build a scene with navmesh

115780-rtx截图未命名.png

  1. edit the collision shape of one of the meshes in the scene, and save it

115781-rtx截图未命名1.png

  1. no matter what I change, the navmesh could not updated to the new collision shape

after I restart the editor, rebuild the navmesh manually, the new collision takes effect.

Hey windywang,

I’ve found an issue in our database that seems to be related to this: Unreal Engine Issues and Bug Tracker (UE-29415)

Let me know if that sounds like the same issue, and if you have any further questions regarding it.

Have a great day

that is the same issue

Okay, well feel free to vote on that issue to show you interest as well as keep track of it in your voted issues queue.

Thanks for your report.