Hello,
I got this issue where game crashes when I try to use Nav Mesh Bounds Volumes. When either dragging component and holding it over scene window, or placing it in scene list, it happens.
This is in Unreal 4.4.3 and it does not happen when I try it in a fresh project. Any ideas what could cause this?
Assertion failed: GetWorld()->GetNavigationSystem() != NULL [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Engine\Private\NavMeshBoundsVolume.cpp] [Line: 46]
Stack:
Address = 0x2deb5216 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2dd38615 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x20f63acf (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2d9d3009 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
Address = 0x1ff56ad9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1ff8ab31 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1ff561aa (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1f926ee5 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1f8c5462 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1fabca11 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1face287 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1facd5a9 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
Address = 0x1baf7b9d (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-LevelEditor.dll]
Address = 0x1bb27b9f (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-LevelEditor.dll]
Address = 0x2d393318 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x2d381860 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Slate.dll]
Address = 0x2de23284 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2de0f871 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2de2461e (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2de0c6e2 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x4f2f2434 (filename not found) [in C:\Windows\system32\USER32.dll]
Address = 0x4f2f2297 (filename not found) [in C:\Windows\system32\USER32.dll]
Address = 0x2de24ac6 (filename not found) [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
FEngineLoop::Tick() 0x3025708d + 8 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2080] [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMain() 0x3024ca3c + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133] [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
GuardedMainWrapper() 0x3024caaa + 5 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
WinMain() 0x302588c9 + 17 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] [in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
__tmainCRTStartup() 0x302596f9 + 21 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in C:\Program Files\Unreal Engine\4.4\Eng