Hi! I’m getting this warning “LogNavigation:Warning: FRecastTileGenerator: Trying to use undefined area class while defining Off-Mesh links! (NavArea_Jump)”
and it’s like the flag “Jump” from the nav links are active. I only see the AI become crazy looking to a path to walk to where I’m going to the nav area start point if the nav link is “default” if the Nav Link is “Jump” he just ignore there is that nav link