According to the documentation, it says that blueprint macros don’t get nativized. Do they mean blueprint macro libraries or actual macros within a blueprint?
Thanks, came here wondering the same thing.
Though I thought macros were essentially unpacked/expanded into the node network under the hood anyway… Without knowing for sure exactly how it’s handled, I might end up just expanding macros near the end of the project and just using collapsed nodes instead, for nativization candidates like the PlayerController & Pawn BPs.

