Native Verse Plugin have to stay at the same driver to the Source code in UE6

DownLoad and Compile the UE6-main source in Auguest 4 In Windows 10.

I Have one Project and Place the Native verse component in the Plugin AT Dirver F:/ and Source code in Dirver G:/. After build the source code. the component is not visible by verse component menu.

But After Copy The Project in G:/ where is the same Dirver Location to the Source code. It Works.

The Test Project is AT GitHub - franklzt/NativeDemo: UE6 Native Verse Component Test · GitHub

Modify below file and fix: Engine\Source\Programs\Solaris\VerseNativeInterfaceGen\Private\NativeFileGenerator.cpp

if (BaseDirectory.IsFilled())
{
    RelativeVerseDirectory = FilePathUtils::ConvertFullPathToRelative(VstPackage._DirPath, BaseDirectory);
    if (RelativeVerseDirectory.IsEmpty())
    {
        // Cross-drive case (e.g., project and engine on different drives): a relative
        // path cannot be represented, so fall back to the absolute verse directory.
        RelativeVerseDirectory = VstPackage._DirPath;
    }
}
else
{
    Diagnostics.AppendGlitch("Couldn't find base directory for package %s.", *VstPackage._Name);
    RelativeVerseDirectory = VstPackage._DirPath;
}