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Native microphone input support for Android (with full exposure to Blueprints)

I am not sure why we still don’t have native mic input support in UE 4.23 / 4.24, but I, and many other people, think it’s essential for Unreal Engine to have it, with full exposure to Blueprints.

It’s also critical for this implementation not to rely on any Google Services (or anything else of this nature), so that there is no issue using on bare bones Android (e.g Oculus Go/Quest).