Nanite tesselation broken in UE5.4 (github)

Okay, i just took a deeper look, and it seems that there is a new Plugin called “Nanite Displaced Mesh” that needs to be enabled along with these CVars.

Also along with that you need to enable “Enable Tessallation” in the material, in where you want to use it.

So my subsection was going into the correct direction. Epic Games have indeed changed some things.

Cheers

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