[NANITE] Pixel Programmable Distance for ISM component - HUGE Performance wins

What makes you say that? I’m finding PCGs runtime generation + GPU compute perfectly capable of landscape grass. But I think runtime generation doesn’t let you set up the actor in the outliner like pre-built, so any settings that aren’t exposed are inaccessible.

Like RecourseDesign mentioned, perhaps it can be set via blueprint or something in runtime after generation.

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