Nanite performance is not better than LODS [TEST RESULTS]. Fix your documentation Epic. You're dangering optimization.

Decided to test Nanite in Lyra–This is a quick test. Not going to do any major profiling but this is definitely concerning.

1080-3060 locked at 60fps
Lowest settings and bare bone environments: Nanite adds 9-11% overhead on the GPU

High preset, playable graphics considering my hardware: Nanite adds a WHOPPING 20% more overhead on the scene.

So, take a moment to hold this in, this scene pretty simple and Nanite already causes a drastic change in performance.
Now now imagine that same 20% loss in performance multiplied by more complex geometry and scenery!

STOP obsessing over Nanite Epic Games!. Stop making other features dependant on it and start helping gamers with a more performance focused engine!

This is ridiculous! Is Nvidia paying Epic to make their engine less performant to promote framegen and all that bull?
What is going ON!