nanite disables texture/material

Hi, when i enable nanite on one of my many foilage static meshes, the material/texture diasppears. Is there any way to work around this problem?

Would love to hear from you!

Cheers, Philip

This is because Nanite doesn’t support masked materials in the version you have. It may support that some day hopefully soon.

Nanite supports masked materials in 5.1, however if there is any complex translucency behavior, that would nix it as well.