Nanite blotch shadows


this is with nanite enable
material is without subsurface


this is when nanite is disabled working fine

my question is to achive second image which is shown with nanite without destorting material

It seems you are seeing self shadowing. Basically the high resolution mesh self shadowing the Nanite mesh or vice versa. This will happen if you are suing RT shadows as RT shadows use the high resolution mesh. try switching to Virtual Shadow Maps or If you have to use RT shadows, in the Nanite mesh settings change the “Fallback Relative Error to 0” see if this helps.