I was really curious to see how the nanite tech would perform in VR. I read here that is not working properly but let’s hope that this feature will be added later. Being able to use more polygons in VR is crucial for the future of this tech.
I was really curious to see how the nanite tech would perform in VR. I read here that is not working properly but let’s hope that this feature will be added later. Being able to use more polygons in VR is crucial for the future of this tech.