Name Resolution when packaging

Hi everyone !

First of all, i use an another project.

I renamed it with this answers:
https://answers.unrealengine.com/questions/53365/how-change-the-project-name.html

But, when i compile, the files in “Binaries\Win64”, it’s still the old name project.

How can i add the newest name project ?

ps : I use the UE4.7 from github.