Hey Guys!
I have an issue and as far as I’ve read, many have had something similar before me.
When I rebuilt my lighting after a long time, the whole level turned completely black (except for the sky).
I’ve read through the error message I got and I also searched on the internet what other people did to fix it, and apparently, it’s a lightmap issue and also has to do with the number of meshes.
So I’ve started with reducing the lightmap value for all the meshes, rebuilt the lighting, didn’t help. I also increased it because some guy actually said I have to increase it, also didn’t help. I deleted the lighting objects, I moved the landscape with meshes, I did pretty much eveything that I thought might have to do with and it still didn’t fix it… Can somebody help?
Thanks in advance!
Check your near clipping plane setting in project settings, something like that happened to me once, and it was because I set the near clipping plane wrong.
Thanks for the tip, but how should I set it? It’s currently at 10.