Hi…
My problem is when i enable Ray Tracing in Unreal, and play it in VR, the right lens of my VR headset shows a black environment. the left lens works great but the right one doesn’t.
When i disable Ray Tracing it fixes but i want to run unreal in VR with Ray Tracing.
My PC:
CPU: ryzen 3600x,
Graphic Card: dual-rtx 2060 6g,
Ram: 16
What should i do?