My VR Headset Does't work correct when i enable Ray Tracing!

Hi…

My problem is when i enable Ray Tracing in Unreal, and play it in VR, the right lens of my VR headset shows a black environment. the left lens works great but the right one doesn’t.

When i disable Ray Tracing it fixes but i want to run unreal in VR with Ray Tracing.

My PC:
CPU: ryzen 3600x,
Graphic Card: dual-rtx 2060 6g,
Ram: 16

What should i do?