My UV maps are overlapping 50%. Every fix I have seen for this says to generate an additional UV map but it looks like it already has been generated and is not overlapping. Any ideas?

Thanks for the quick response! I am kind of new to the program so I guess I am not quite sure how to do that? I am clicking on the UV menu and it looks like there is only a channel 0 and a channel 1. Also, I forgot to mention that I made the object in Blender so I am not sure if that might affect it?