I have an asus tuf gaming a15 laptop with a NVIDIA RTX 3070 GPU and AMD Ryzen 6800H CPU. I made a simple poly cut of a mesh then the xyz arrows for moving meshes disappeared when clicking them so I saved it and restarted unreal to see if it fixed it but now unreal wont open at all and im getting this error:
Assertion failed: InIndex >= 0 && InIndex <= kNullIndex [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Public\RenderGraphDefinitions.h] [Line: 313]
UnrealEditor_RenderCore UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Renderer UnrealEditor_Core UnrealEditor_Core UnrealEditor_RenderCore UnrealEditor_RenderCore UnrealEditor_Core UnrealEditor_Core kernel32 ntdll
I have tried searching this issue but I cant seem to find any similar issues